Eric Eberhardt

As a Producer for video games & educational software with a background in web application development and scripting, I am fluent in the technical and creative aspects of interactive software development. Thanks to this broad perspective I excel at working with both designers and engineers to identify and document project requirements and to fulfill these via the development of custom tools and applications.

I am proficient with a variety of scheduling and project management tools and techniques, including Microsoft Project and Visio, Hansoft, Danube Scrumworks for Agile Development and the use and administration of MediaWiki, BugZilla and various version-control systems (CVS, SVN, Perforce).

My commentary on game development and other topics can be found on the web at antinomian.com, a personal site and weblog that I have updated regularly for the last 5 years.

EMPLOYMENT:

2007-Present
Web Producer – Telltale Games – San Rafael, CA

  • Technical Project Manager for the Telltale website including all internal & customer-facing components:
    • Online Distribution / Ecommerce / DRM
    • Customer Support & Community Management
    • Interactive Online Content
    • Product Marketing
  • Work closely with the QA & Build departments to coordinate product release schedules and distribution to our partner channels
  • Work with distribution partners to localize in-game assets and supplementary materials

2005-2007
Associate Producer / Producer – Backbone Entertainment – Emeryville, CA

  • Managed development of multi-platform console game & downloadable titles and worked with publishers to test and ship these products on or ahead of schedule
  • Credited Titles:
    • Capcom Classic Collection Remixed (PSP 2006) – AP
    • Capcom Classics Collection Volume 2 (PS2/XBOX 2006) – AP
    • Sega Genesis Collection (PSP/PS2 2007) – AP
    • Super Puzzle Fighter II HD Remix (PSN/XBLA 2007) – AP
    • Sega Vintage Collection (5 Titles) (XBLA 2007) – Producer
    • Super Street Fighter II HD Remix (PSN/XBLA [TBA]) – Producer
  • Created and maintained schedules in Microsoft Project and Hansoft
  • Authored game design documents and pitch/concept docs
  • Designed, created and maintain a studio-wide bug tracking application in PHP / MySQL / JavaScript
  • Worked directly with programmers, producers and designers to define and implement customized, project-specific functionality for this application
  • Advocated the adoption of Agile Development techniques at the project & studio level

2000–2005
Lead Programmer / Project Manager – Mythryn Digital Storytellers – Chicago, IL

  • Oversaw web application programming and development as department budget increased from $ 5,000 to over $ 100,000 annually
  • Managed development for a variety of educational software and distance learning titles for clients at Northwestern University & several Fortune 500 companies (Accenture, Crane, CDW, Franklin Covey)
  • Administrator for all server/network technologies (IIS, Apache/Tomcat, ColdFusion, PHP, SQL, SMTP, SAMBA, DNS, DHCP, Active Directory)

2003-2005
Instructor – Digital Bootcamp – Chicago, IL

  • Taught fundamental through advanced courses on a variety of software (Adobe Photoshop, Macromedia Dreamweaver, ColdFusion, PHP, etc.)

EDUCATION:

Northwestern University – Evanston, IL
2001 - Bachelor of Science in Speech – Digital Media

TECHNICAL SKILLS:

HTML / CSS, PHP, XML / XSLT, Flash, ActionScript, JavaScript, Java Server
Pages (JSP), ColdFusion, MS SQL Server, MySQL, Photoshop / Illustrator /
InDesign, AfterEffects, Final Cut, Apache / IIS Management, Linux / BSD Shell

REFERENCES:

Available upon request